The Dwarf Died Again

Tabletop gaming talk, with a focus on old school D&D, Savage Worlds, and general thoughts about game design. Occasional session writeups. Often musings.

Sunday, January 29, 2023

My house rules for B/X D&D

›
Howdy all! I've got a few posts in the works I'm pretty excited about: my first #Dungeon23 project (teaser: Minotaur in a bow-tie), ...
Monday, November 28, 2022

In defense of the classic D&D saving throws

›
In a recent reddit thread  from a self-described "trolly" poster asking for people to sell them on trying old-school D&D in ad...
2 comments:
Monday, January 24, 2022

Save or Die! - a single-roll "death and dismemberment" system for old-school D&D

›
If there's one thing about old-school D&D people loooove to hack and houserule, it's the Thief. ... But if there's two thing...
Saturday, January 15, 2022

Variations on the Usage Die

›
One of the mechanical darlings of the OSR is the usage die, invented by David Black for his rules-light take on fantasy roleplaying  The Bla...
10 comments:
Monday, March 8, 2021

My house rules for B/X D&D (v1.6)

›
Howdy all! I was planning to start a series on my emerging setting for my Old-School Essentials open table campaign, talking about 1) the pr...
4 comments:
Wednesday, January 13, 2021

Simplifying Xanadu's clock "puzzle" using discrete Markov chain analysis

›
I recently picked up the Old-School Essentials adventure Xanadu by Vasili Kaliman, which garnered the coveted rating of "The Best...
Sunday, December 27, 2020

Chesterton's fence part 2: idiosyncratic gems in B/X D&D

›
The strangeness of B/X D&D Yesterday I began a discussion  of how G.K. Chesterton's precautionary principle (to paraphrase: "do...
11 comments:
›
Home
View web version

About Me

My photo
Matt P
Matt lives in Waco, Texas with his wife, daughter, dog, and 2 cats. He enjoys playing tabletop RPGs, video games, reading fantasy/sci-fi, and discussing all of the above with people on the internet.
View my complete profile
Powered by Blogger.